Overview of computer systems-hardware, operating systems, the Internet, and application software including word processing, spreadsheets, presentation graphics, and databases. Current topics such as the effect of computers on society, and the history and use of computers in business, educational, and other interdisciplinary settings are also studied. This course is not intended to count toward a student’s major field of study in business or computer science.
Grade Basis: L
Credit hours: 3.0
Lecture hours: 3.0
Lab hours: 1.0
Introduces the fundamental concepts of structured programming in the C language. Topics include data types; control structures; functions, structures, arrays, pointers, pointer arithmetic, unions, and files; the mechanics of running, testing, and debugging programs; introduction to programming; and introduction to the historical and social context of computing.
Grade Basis: L
Credit hours: 3.0
Lecture hours: 3.0
Lab hours: 1.0
Introduces the fundamental concepts of structured programming and provides a comprehensive introduction to programming for computer science and technology majors. Topics include software development methodology, data types, control structures, functions, arrays, and the mechanics of running, testing, and debugging. This course assumes computer literacy. This course is included in the Field of Study Curriculum for Computer Science.
Grade Basis: L
Credit hours: 3.0
Lecture hours: 3.0
Lab hours: 1.0
This course focuses on the object-oriented programming paradigm, emphasizing the definition and use of classes along with fundamentals of object-oriented design. The course includes basic analysis of algorithms, searching and sorting techniques, and an introduction to software engineering processes. Students will apply techniques for testing and debugging software. This course is included in the Field of Study Curriculum for Computer Science.
Grade Basis: L
Credit hours: 4.0
Lecture hours: 3.0
Lab hours: 2.0
Restrictions:
The organization of computer systems is introduced using assembly language. Topics include basic concepts of computer architecture and organization, memory hierarchy, data types, computer arithmetic, control structures, interrupt handling, instruction sets, performance metrics, and the mechanics of testing and debugging computer systems. Embedded systems and device interfacing are introduced. This course is included in the Field of Study Curriculum for Computer Science.
Grade Basis: L
Credit hours: 4.0
Lecture hours: 3.0
Lab hours: 3.0
Restrictions:
Further applications of programming techniques, introducing the fundamental concepts of data structures and algorithms. Topics include data structures (including stacks, queues, linked lists, hash tables, trees, and graphs), searching, sorting, recursion, and algorithmic analysis. Programs will be implemented in an appropriate object oriented language. This course is included in the Field of Study Curriculum for Computer Science.
Grade Basis: L
Credit hours: 4.0
Lecture hours: 3.0
Lab hours: 3.0
Restrictions: